Category: Uncategorized

  • The biggest lesson I’m taking away is that building software isn’t only about making something work, it’s about making something reliable and measurable. When I started the program, I focused on the features and implementation, and by the end, I’m thinking more like an evaluator and I treat evidence as part of the product. My…

  • This month’s goal was to stabilize and refine the Mineflayer NPC architecture after migration, with a focus on improving behavior reliability, dialogue consistency, and action recovery. While core features were already in place, the system needed stronger guarantees around repeatable behavior and clearer feedback loops during testing. To address this, I focused on consolidating the…

  • This month’s goal was to advance the intelligence and responsiveness of my NPC agent by enhancing the action execution, integrating feedback, and stabilizing the system for milestone testing. I focused improving the communication between Minecraft and the backend language model, and validating the NPC behavior through targeted testing commands. To accomplish this, I worked within…

  • Hi, my name is Anthony Adamo, and I’m a Master’s student in Computer Science at Full Sail University. My capstone project is titled, “Context-Aware NPC Agent: Combining Retrieval-Augmented Generation with Environmental Learning in Minecraft.” I have a Bachelor’s Degree in Game Design, and I’ve always been interested in AI and interactive narratives. My long-term goal…